Category Archives: gamedev

Progress: TDefense

I have been working on my tower defense flash game (aptly named “TDefense”) and I’ve made some good progress so far. Now there are 3 types of enemies instead of just one, there’s a new enemy spawning system, and I’ve also put in a lot of new graphics! Most of the graphics were downloaded from OpenGameArt but I’ve adapted them to fit the game.

Some major things left to do:

  • Make more turret types.
  • Add (good) sounds effect.
  • Menu System’s graphics.
  • Balancing.

So far balancing has been the most difficult task (not what I was expecting), but I’ll get it right eventually!

An experimental mid-development build of the game can be played here.

TDefense screenshotCredits: chabull, for turrets and roads.

 

Free art assets to use commercially for 2D top down fantasy RPGs

I’ve been looking to create a JRPG style top down fantasy RPG and possibly generate income from it, but creating all the different necessary art requires a dedicated artist which I can’t afford. That’s where Open Game Art comes into picture. A website dedicated to free art assets for use in your games.

A recent update to the website allows users to create collections of art, and it greately enhances the discoverability of the art assets on the site. There were many collections on the site for top down RPGs, however none of them were exclusively collecting assets that can be used commercially. (CC0 and CC:BY licenses) So I made my own collection and made it public so other people can use it as well. I will tweak the collection when I find new assets.

Click here to view the collection.

Art assets collection screenshotDo you have any suggestions to be included in the collection? Leave a comment below: